328 total bids and the winning price makes it the most expensive video game ever sold, eclipsing the $55,000 spent on a “The Legend of Zelda” prototype in 2012. It also shatters the previous high of $18,000 for the same Nintendo World Championships cart. I guess the hand-written “Mario” label makes it all that more valuable.
For those unfamiliar with the cartridge listed in this eBay auction, a starting bid of $4,999 probably seems ridiculous especially given the sad state of the label. But to the fanatical collectors of old-school video games, this is a golden opportunity to own one of the rarest NES games ever made.
116 to be exact of these Nintendo World Championships cartridges were manufactured. 90 are of the gray variety like the one in the auction and the other 26 are gold toned, as pictured in the post header. The Nintendo World Championships was held in 1990 and tasked contestants to play a customized game cartridge that included Super Mario Bros., Rad Racer, and Tetris. They were then given out to the finalists and have since grown to become the most valuable NES “game” due to the limited quantities.
Recent sales of this cartridge include $15,000 for one in 2008, $17,500 and $18,000 in 2009, and $11,500 in 2011. With those figures in mind, $5,000 could be considered a steal for some to own a piece of NES history. The auction currently has no bids and 2 days left. I’m sure you’d still have to blow into the cartridge for several minutes to get it to play…
*Note: I am in no way affiliated with this eBay auction.
Valve unveiled new designs of their much anticipated ‘Steam Machine’ from 13 different partners tasked with creating this Linux-based console running SteamOS. Each machine varies not only aesthetically but also in the configuration of the internal hardware, which results in a price range from $500 to $6,000.
Yes, you read that right. For a mere six grand, you can own a gaming machine that runs Linux, limiting you from the majority of games in the Steam library. The fact is that a predominant amount of the games require Windows to run and the process of adding Linux support has been slow up to this point. Whether that speeds up with the release of these systems remains to be seen.
But why is Valve creating unnecessary chaos with so many different options as opposed to having one or two models? To answer that, we need to understand who Valve is targeting. Recently, Steam surpassed 65 million active accounts with a daily peak of concurrent users at 6 million. To give you a context for these figures, 3 million XBox Ones and 4.2 million Playstation 4s have been sold. Thus, there is a much larger customer base for Valve to appeal to, and having more options will better satisfy the needs of that population.
In addition, Valve sees the Steam Machine as a direct extension of Steam on Windows and Mac in that it is meant to be situated in the living room just like a traditional gaming console. This philosophy goes hand in hand with ‘Big Picture Mode’ that Valve launched last year to allow users to play from the comfort of their couches. But once again, the lack of a complete library of games on a Steam Machine will alienate people new to Steam and veterans of the service won’t want to switch from their current Windows gaming PC to a platform with less choices. Until Valve clarifies what their end goal is for their system, I think having 13 variants will do nothing but cause consumer confusion. Regardless, take a look at all 13 Steam Machines below!
CES 2014 is upon us, which means a slew of new tech toys are being shown off for the very first time. One of the more interesting announcements to come out of the show is Razer’s Project Christine, a fully modular gaming PC. Razer is a company known for putting out gaming desktops, laptops, mice and keyboards so this is right up its alley. Take in all its black and neon green splendor:
The main barrier to the entry of building a gaming PC is exactly that: building one. Between what motherboard is compatible with which CPU and the multitude of options for GPUs, a large percentage of the general public doesn’t know where to start. Hence one of the reasons for the rise of the XBox and Playstation consoles, which are true plug-and-play experiences.
Project Christine hopes to make putting together a gaming PC a much more intuitive experience. Each component of the PC is encased in a separate water-cooled module so that they can easily be swapped out for upgrades. This includes the CPU, GPU (graphics card), storage, memory, and power supply. They all plug into PCI-express, SLI enabled slots in a stand that has a LCD touch screen for control and maintenance information.
Some questions still remain seeing how this is in the prototype stage with no set release date. Will the modules be price competitive with their regular counterparts or will they be more expensive? Will other manufacturers be able to sell modules for Christine or will Razer be the only place to get them? How much will a machine like this cost out of the box? For more breaking news on this potential game-changer, visit http://www.razerzone.com/christine.